Logistics of Money in the Game



These images are sketches from when Justine went through with me the logistics of money when building a collection. Although the user won't be going this in depth when playing the game, it was good for me to know so I could incorporate what I believe is necessary for the user to know. 
Using this, I could work out how much money is realistic for someone to borrow from the bank in order to make a run of a particular garment, as well as make a profit. I then had to work out how much it costs to create each garment and break it down to materials and labour (as a basic start) to find out costs throughout the processes. 

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